A downloadable demo game available for Windows, Mac and Linux
Uniwardens is a narrative-driven 2d action adventure game with a few rpg elements, set in a sci-fi space opera setting.
In the Federation, peace is ensured by a group of highly trained and wise people called Uniwardens. You play as Emi, one of their latest recruit. During her first mission, she accompanies her mentor and a diplomat on their way to negotiate an important treaty with a newly discovered alien civilization. When their ship gets invaded and thus the treaty sabotaged, Emi gets thrown into a thrilling story where peace and all her beliefs end up being jeopardized. In this adventure, she will face a terrible conspiracy threatening the Federation at its very core...
- Dive into a rich sci-fi story
- Fight enemies and bosses with fast-paced shooting combat, where your dash ability and your shield that can absorb hits are of great help against powerful foes
- Meet people and unravel their role in this whole plot, from their past actions to their inner motivations
- Solve puzzles with your gun whose charged shots allows you to interact with many components like levers, timed buttons, or bullet teleporters
- Explore areas, find chests and get equipment to upgrade your abilities
The demo offers to experience the very beginning of the story and discover the core mechanics of the game. It features around 45 minutes of gameplay and is available to download for Windows, Mac and Linux. Check out the links below!
Currently, only mouse and keyboard inputs are supported. All the controls can be remapped in the game options.
You can also listen at the whole demo OST on Youtube:
Uniwardens is mostly made by a single person. Releasing a playable demo is a major milestone, it took a lot of effort and energy to get there, especially since this is my first game dev project. I am satisfied with the result and I hope it provides a good sense of what the full game would look like. I would love to get feedback to know what you think about the demo and how I could make it better.
Developing a game like Uniwardens which is, I believe, somewhat ambitious, requires a lot of time, especially for a solo dev. Depending on the feedback, I will think about how I could continue the development and make a proper roadmap to carry out this project. The full game would include the complete story, several areas to explore with many people to meet, main and side quests to complete, more enemies, more puzzle mechanics and a more complex equipment / leveling system.
I will get you updated about how the project progresses. Until then, I hope you enjoy the demo and I would truly appreciate you take time to provide me with helpful feedback.
This game is entirely developed by Florestan De Moor using the Godot engine, with some precious help from Solène Mirliaz.
The OST is composed by Florestan De Moor. The sound effects are made with CC0 resources from freesound.org. The game logo font is Squarewave, made by fontenddev.com.